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 Session Info

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Dragnoxz'
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PostSubject: Session Info   Thu Oct 22, 2009 7:25 am

We don't have a main session, though it is the individual faction that hosts their sessions for training and other things. We might be thinking of using that Hippie Happy Germany thing (It has "Real time and weather and also has good connection" I think) Regaurdless who hosts a session, the real time and weather must be active and the connection must be good, so maybe we all can vote on it or something if we actually want to use the Hippie Happy Germany session. Though it gets crowded and this robot talks all the time, but it makes for a realistic setting, and also has realisem on, but it is not like full realisem, the crash tolerance is not all the way up and I can't remember if G-Effects are on. I guess you can say a session must be:

Real time
Real Weather (Updates)
Unlocked
Host must not be permitted to kick players out unless the player is making un-nessisary disrespectful noises or transmitting music or just random noises.
Realisem settings are up to the host, slew might need to be on for positioning carriers and ships.
Players need to be able to chainge their own settings when they want so pause will need to be on.
The members of the VR-World know or should know the rules of combat and honesty is the key, so cheat kills by spawning will nto be counted, and pausing or slewing to get away form an opponent is illegal and their kills should not be counted, and well, the common sense rules are there by defult, lol.

I hope this helped for understanding, I gues you can say the host is just the host and must act neutral, lol. Or if they are fighting on one side they should not kick th eother factions players out inorder to win (those sessions are not to be counted as legit sessions to fly in or to count for combat ops, like what happened with GPEO & FSXF long ago when they continuisly kicked GPEO pilots out and then claimed victory).
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spartacus8193



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PostSubject: Re: Session Info   Thu Oct 22, 2009 12:51 pm

hippy happy germany has crash, no slew, no pause, etc
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Dragnoxz'
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PostSubject: Re: Session Info   Thu Oct 22, 2009 4:52 pm

spartacus8193 wrote:
hippy happy germany has crash, no slew, no pause, etc

Yea, but it is real time and weather, and we might be able to spawn in carriers (if we need to) by spawning in at the coordanints, or something.
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FSX Capital Guardians

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PostSubject: Re: Session Info   Thu Oct 22, 2009 5:26 pm

this is just an idea... but we could host our own 24/7 server in the Adventures lobby. I'm sure you guys know someone out there who knows how to host a 24/7 server.
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spartacus8193



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PostSubject: Re: Session Info   Thu Oct 22, 2009 5:34 pm

to much work, but there is prolly someone out there that will do it.... where is Jake when we need him and his "money"
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PostSubject: Re: Session Info   Fri Oct 23, 2009 1:20 pm

lol. hey, just an idea. throwing stuff on the table...
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Dragnoxz'
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PostSubject: Re: Session Info   Fri Oct 23, 2009 4:35 pm

FSX Capital Guardians wrote:
lol. hey, just an idea. throwing stuff on the table...

I wonder if SimGameIT would host a FSX VR-World Server 24/7 for us, he has a few comps, lol. Though if you would host a session every once in a while that would be good. Here is an idea of a session naem and discription, but the hos thas the ultimate decision on that.

Session Name: FSX Virtual World System

Description: This is the FSX Virtual World System Session, for more info go to (www.ittn.forumotion.com)

Session Limitations: There should be no limitations, everyone knows the rule and life lines, lol. Real time and weather on, players can pause their session (slew optional), session host kicking only limited to the fuks trying to ruin the fun for everyone (like those kids that play music over the coms, and fly into everyone purpisly to distract and ruin flights, unless they are of another VM, being a kamakazi, lol), session being unlocked ether in the Free Flight or Adventures Lobby (cuz there is always an adventure goin on with th VM's doin things, lol). Free Flight Lobby means more will join the session and wonder what is going on, maybe they will start a faction or join a faction in the VR-World System, or something ?

Note: This is just an idea, if you have some post them up, maybe we all can host the session in shifts, etc.
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FSX Capital Guardians

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PostSubject: Re: Session Info   Fri Oct 23, 2009 4:38 pm

while im still throwing out ideas... Idea

how about a TS server for us? helps with live negotiations, helping to speed up negotiation time. you wouldnt have to wait for someone who types at say... 30 words a minute, when they can speak 60 words a minute. twice as fast, and im sure you can do the math... Wink

we might also want to add a password if we get a 24/7 server. we dont want random assholes coming in and being... well.... assholes.
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spartacus8193



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PostSubject: Re: Session Info   Fri Oct 23, 2009 7:11 pm

ts wouldn be a bad idea
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