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 FAF Establishment of Independence

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Dragnoxz'
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PostSubject: FAF Establishment of Independence   Wed Dec 17, 2014 11:25 pm

As we know, the Hawaiian State Government officially governs the Hawaiian Islands. GPEO and the USN officially operate out of there. GPEO and the USN have entered negotiations with TFC to also have a joint operations and basing rights to operate there at Pearl Harbor. GPEO currently has 6 Nuclear Powered Submarines in harbor there, as well as two large Carriers. The CV-60 Saratoga, and the CV-61 Ranger. The submarines are fully crewed, but the carriers are skeleton crewed. In fact, the carriers have a very low crew and may not be able to set sail. The carriers were half crewed by GPEO and Uatian personnel, until the Uatian Government backed out of a deal in regards to GPEO-to-Uatia Naval deals. At best, only one carrier can be operated properly with the remaining crew.

An old VMC base that was given to GPEO upon the VMC disbandment has been vacant for years. FAF Forces have recently been operating there, and have also recently purchased one of the display (or whatever the fuck) carriers from China, the Kiev. They sailed it to Russia to be re-fitted with armaments, and is said to be headed for Hawaii.

All virtual military forces in the VR-World are not as active nor are they prepared for any kind of war. GPEO has forces in Pearl, and depending on how GPEO pilots react to alert levels being raised, we will determine how easy it would be for FAF to secure the Pearl Harbor area and GPEO ships there.

If possible, if FAF members have ArmA, ArmA-2, or ArmA-3, GPEO could use Reverend's help in fighting them on the ground in Warfare's. The land battles would represent the GPEO POW's escape and securing of one of the Carriers in port, as well as the submarines, if the submarines get captured. But, those Warfare's will only have FAF allowed to have air power, and there would be no tanks or armored vehicles, unless there are light APC's (M113's or even HMMWV's). The GPEO side would mostly have just infantry or foot troops. I guess it would be restricted by both to having light factories and infantry factories, and the first few would have only FAF allowed to have air power, until GPEO Naval forces could reach the islands.

Once the GPEO Forces (POW's) escape using the carrier, that is when the air action would heat up. GPEO could deploy Marines and special forces, and Manhunt Scenario Operations so when a GPEO POW escapes on the island, FAF could do a search and have lots of AI forces under their command to do a search on the island. But that would need to be set up with random civilians moving about all over, to where a civilians vehicle can be captured and be used to run over an FAF troop to get their weapon, lol. But, it would be a test of survival and civilian boats or something could be used to escape.

FAF will ultimately be fighting for their independence, and GPEO will be fighting to get its craft and shit back. There are 2 ways this all can go. One way is the war way, where a healthy combat environment could remain for FSX and ArmA, and the FAF braveness of keeping GPEO and USN (and maybe even TFC stuff) could continue. Or, FAF could enter negotiations for peace and return all the shit they take, lol. But, to help everyone remain active and doing things, I personally think a conflict should continue for as long as possible.
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PostSubject: Re: FAF Establishment of Independence   Sat Dec 20, 2014 7:41 am

As we know, the military leader of FAF was voted out long ago. Rumor is, that the CEO has been voted out recently now. this actually makes the group illegitimate due to the fact the founder and CEO is now no longer leading the group. If both leaders sign a document stating the faction to be rogue, I wonder if we could do something here. I mean, FAF is now operating in Hawaii, under the noses of GPEO and TFC, who entered agreements for TFC to operate there. FAF could legally be denounced for that. And if they begin to harass airliners landing at the civilian airfields, that would be in violation of the freedom and peace of the region. And if they claim full rights and ownership to the bases and craft inventory and restrict airspace, it would violate GPEO property and both GPEO and TFC rights to operate there, as well as constitute war justification against them for theft and invasion of sovereign lands.

They claim to currently operate out of PHNL as their only place of operation. They are kind of rude and disrespectful when trying to talk to them, (at least the current leader is). They have the power to throw around if they wanted to in regards to numbers. And basically have the island by the balls if they wanted to, as well as 6 GPEO Submarines, 2 Carriers, and an entire base worth of aircraft inventory.

The following could be the roles each faction could play in this scenario.

First, we need an internal contact, someone who can be in contact with a lower ranking pilot in their group. Someone to give the random Intel on aircraft that may go into the airspace they now occupy.

-Airliners- Second, just getting them to fight will be difficult, because they don't think they are ready for VR-World kind of operations, nor do they think they can kick ass (which I think they can). But they are not familiar with airliners entering the airspace to land, so we could use airliners to enter the airspace and land at PHNL, just like any normal airliner would, to see how they will react.

-TFC- Then we can do some shady flights using TFC tags based off of the Rockstar Carrier near the islands.

-UIA- Since GPEO and Uatia had that Naval deal canceled, the 2 GPEO Carriers that were to be Uatian no longer have adequate crews to man them since half of the crews were Uatian to be trained, so they are just sitting at the harbor there. This could lure them into outright taking the opportunity of the unsuspecting crews to make them surrender the ships and to house the crews in near by prison facilities. [First violation toward GPEO] GPEO Submarines could get word and quickly try to escape to sea (since they been ready for their next deployment for nearly a year now anyway). If FAF forces are informed that GPEO Submarines are preparing to leave and FAF gets scared that they will escape, they could send the forces over to stop them and capture them as well. (This is where GPEO command would receive a distress call, and it be cut off abruptly). [Message would read: "This is Pearl. Unknown number of unidentified forces taking over the submarine detachment. No answer from Air Base. Carriers believed to be lost]. This may get the attention of GPEO forces who have so far been invigilate.

-Uatia- Could be 3rd party power to attempt to make FAF feel stronger so they will be more encouraged to take on GPEO. "You guys impress our forces by standing up to the mighty GPEO. We are seen in GPEO eyes as the only power to have ever defeated them in tactical combat, and we respect their tactical power as well. But, what we see in GPEO is inferior to that of FAF, and we are intimidated enough to respect FAF's power. GPEO might be foolish to challenge FAF in open war." This might let them have the courage to stand by and reject the GPEO demands for the POW's and ships back.

-GPEO- As for GPEO getting the ships back. The informant can let the FAF leader know that GPEO POW's have escaped, and a rotary craft entered under the radar to release them. FAF may scramble fighters to which GPEO fighters would meet them from a near by carrier. GPEO fighters, if successful, could take out FAF fighters and protect the chopper. Air battle takes place, combined with an ArmA battle, and if whoever is in the Warfare server on the GPEO side wins, the POW's would make it to the ships in the harbor, and combined with GPEO air superiority, could gather and maybe make off with one of he carriers (combining the crews of both carriers for one). And while continuously bombing targets, rendering FAF unable to use their airport, the GPEO ships could escape, and then everyone RTB. Maybe back off from the island for a while while conducting distant air patrols near the carriers and Midway. [This is where the long term action takes place of multiple air engagements and UIA Intel implants].

Carriers locations would be guided by the Naval Commander, and when in game, the AI Carriers or whatever is used will need to be placed at the proper coordinates. Members will need to know the updated coordinates before going in for an operation. Flight logs will also need to be made for every combat flight. Simple, if nothing to report, then nothing to report. If radar contacts, or engagement, all must be written down. If shot down, no report is needed. Just write that a pilot became a POW and the airframe lost. This keeps the aircraft inventory numbers properly counted.

Any comments or questions ? Perhaps ideas that may surpass these ?
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PostSubject: 1st Stage Complete (Lost Communication With Hawaii)   Wed Dec 31, 2014 7:57 pm

The first stage of the scenario has occurred. The GPEO has lost contact with the GPEO personnel in Hawaii. Now the recon can be carried out. Hopefully we can agree on a server to operate in.
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PostSubject: Re: FAF Establishment of Independence   Fri Jan 09, 2015 4:56 pm

Minor issue with FAF/GPEO Scenario with FAF not being on the same PAGE. FAF perspective is fucked up, and they are planning to take over Hawaii on the first of NEXT month. GPEO Perspective is that an unknown force took Hawaii ALREADY and is about to do a Recon. Intel is working on getting FAF BACK on the RIGHT PAGE.
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PostSubject: Re: FAF Establishment of Independence   Mon Jan 19, 2015 8:52 am

Well, apparently FAF is too busy with nonsense. See, usually when we try to help set up another faction to be established, they either fear or disrespect us. The leader of FAF can follow the path of FSXF and fuck off as far as I give a shit. I busted my ass trying to help his and my group. I even painted a jet, put in LOTS of work into Google Earth files and things, and am treated as someone to be ignored. I would honestly consider punching that fuck in the face with a hammer if I had the unpleasant chance to meet the fucker in person. I mean, he showed that he was saying he was interested in getting this off the ground, saying lets do this, but always kept putting in off, saying to wait, and wait, and wait, and wait. Well, one week turned to two, two turned to a MONTH, then my classes came around, I said I don't have long, he said wait a month, etc. It was as if we had to wait for HIM to be ready, as if everything revolved around HIM. So, when he comes running back begging to do something, we should tell him to fuck off, and go hard on his ass, let him be treated like shit. That is what I get for trying to help others.

I would be fine going over to take them on in off VR-World (Non VR-World) attacks, just to prove some points if anyone is up for joining me. We could always count our kills as Black Ops, lol.
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PostSubject: Re: FAF Establishment of Independence   Mon Jan 19, 2015 9:00 am

Basically, both factions arranged to have this done, they put their heads in their asses, and didn't consider or respect us as another entity, didn't even take into account the shit we did for them at risk to our own group, and laughed when we showed that we were agitated due to their lack of respect and courtesy. They need to be punished in some way.

We are now left with a Hawaii that has been taken over, and them abruptly leaving, leaving us with having to figure out behind the scenes a solution to what happened, to give the mainstream a logical and believable story to go with the scenario of what happened and why we need to go in and take it all back. Unless another faction can step up and work with us to play the role of some rogue power and pick off where the FAF left off. I mean, that is almost like the only thing we can do at this point.

We will actually need air opponents to do this. I mean, we can do some strikes on runways, but after, we will need a rogue ship to leave, and for some prolonged ground battles between GPEO and International forces against local Rebels seeking to establish their Hawaiian Monarchy.
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